Projects

DroneOS

1st Overall @ Bow Capital × DS3 × SIC Hackathon

End-to-end autonomous drone platform that identifies targets, navigates without GPS, and coordinates swarm behavior without communication — built by team Outcast Virus and awarded 1st Overall at the Bow Capital × DS3 × SIC hackathon at UC San Diego.

Sodium caregiver dashboard — Browser agent tab with live Walmart session and task status

SODIUM

1st Overall @ DiamondHacks 2026

Voice-first AI companion for senior care: an autonomous robot with natural speech interaction, wake-word detection, medication reminders, crisis detection, and a caregiver monitoring dashboard. Frontend built with Svelte 5 and Bun runtime for a lightweight, responsive experience.

Apollo Labs runs dashboard showing completed RL training runs, metrics, and rollout previews

Apollo Labs

1st Overall @ OpenClaw Hackathon Eragon x Nozomio x AgentMail

RL training orchestrator for a 2D Roomba cleaning sim that automates the full workflow: FastAPI trains PPO agents, evaluates them, generates GIFs, and delivers results through email (AgentMail), memory (Nia), and MCP tools for autonomous agent-driven optimization.

NIGEL demo thumbnail

NIGEL

1st Overall @ transpose/compiled-5 UCSD Hackathon

Navigation, Incident Guidance, and Emergency Localization & Control — a mission-control interface for the Future Interfaces hackathon. Think air traffic control for firefighters: helmet VSLAM point clouds, multi-unit video feeds, radio transcripts, and tactical mapping in one dispatcher dashboard.

Crucible Compute landing page showing the private GPU deployment backend workflow

Crucible Compute

5th Place @ Nozomio Hackathon

Deploy GPUs with natural language and find cost arbitrage across cloud providers. A control plane that routes inference workloads across local Docker, Kubernetes, Vultr, Vast, and llama.cpp while automatically finding the cheapest, fastest hardware matches for your models.

Battle Angel demo thumbnail

Battle Angel

Rescue mission control for simulated disaster response. PPO training on eight MuJoCo simulation environments, Gemini environment generation, and a language-driven console with live rollouts and GIF replay.

PREVUE demo — unverified failure versus verified repair on the same flawed grasp plan

PREVUE

A pre-execution world model verifier for robot skills. Claude proposes a pick-and-place plan, a learned action-conditioned world model imagines the outcome from camera frames, and a verifier predicts failure so the plan gets repaired before the arm ever moves.

Unitree G1 humanoid striking a penalty kick in MuJoCo

EgoGoal

Teaching a Unitree G1 humanoid to score a penalty kick in MuJoCo. Human penalty-kick motion is retargeted through a pelvis-local frame, then a differentiable proxy warm-starts a CEM search that turns a 3.7 m dribble into accurate shots to both corners.

Simulated pick-and-place rollouts comparing baseline ACT and ACT-YOLO under visual corruption

ACT-YOLO

Object-centric imitation policy that augments ACT with YOLOv8 detections for pick-and-place under visual corruption.